Wednesday 18 February 2009

Texturing Reflection

Looking at tutorials i can now see why some people rough out the texture map, place the textures first and then move the UVs around.
Whilst doing the low poly version i found it so much easier to just move the UVs round as i knew what had to fit where and the amount of detail the texture will have, so i may in future projects and the interior try to sketch out what the UV map may look like. Saying that laying out the UVS first did work but it seems it took along time to do.
I am pleased with my texturing abilities and they have greatly improved since the last project and i am happy that i actually enjoy it as it seems it can be a bit of a boring job.
In other news my render failed so hopefully it will work this time!

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