Thursday 5 February 2009

Texturing made Easy

Im starting to really enjoy texturing now, its so much easier when everything is on one PSD it allows me to reload quickly into maya and see if what i just did was good if it wasnt i can delete it. Also if some of the UVs are wrong i can quickly move them in order to get them correct this happened by the windows where i did some bad UV placement the images below show what was first and how i then changed them to get them correct.

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