Just some refrencing at cel-shaded games thought it would be quite nice to look at, not saying my work looks like this but it has some comparisons. Mob is the latest game to use a style of cel-shaded it is going to be using the cry engine which some people have questioned the need.
I am a 3d artist currently looking for work. From an early age I have been interested in CGI and discovering how it was created. My specific areas of interest and expertise are modeling and texturing. In my spare time I develop my skills in these areas by working on projects such as those in my portfolio. These are the areas that I feel most passionate about as I love to see great concept art and being able to transform this into a 3D environment.
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