Thursday 15 January 2009

Low Level of Detail

Today i have just been playing around seeing what i can do with 500 polygons, below are two shots of a 512 polygon scene, i also played around in photoshop and created that texture using a number of filters and image from the internet, i added a bump map to it just copied the file easy way. (not the right way, i think?)
Looking at it, it feels 500 is very small not allowing for objects etc within the scene, but have a few ideas on that as well.

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